Built from a passion to remove barriers to human connection

Why we exist

Our origin story

Immerse began in a Syrian refugee slum back in 2017. While serving in the Middle East, Quinn Taber (Founder and CEO) learned that social entrepreneurship and access to high-quality education was the key to long-term restoration for disenfranchised people groups. Interestingly enough, two realities converged during his time abroad:

1) He became fluent in the Arabic language and in Middle Eastern cultures through his immersion experience

2) Meta (formerly Facebook) acquired the Oculus VR headset brand from a 21-year old inventor for $2 billion dollars.

Immersion clearly was a key to unlocking life change and suddenly VR was on the rise. So...Quinn flew back to California, fundraised a seed round from social impact impactors, rallied some friends and, together, they started Immerse.

The world has changed dramatically since those early days in 2017. The Covid-19 pandemic, the Metaverse, the war on Ukraine, Web 3.0, XR technologies - none of these were household conversations when Immerse started; now they are. But no matter the changes that still are yet to come, these two tenants will remain the same: 

Our mission: to break down barriers to human connection

Our vision: to exponentially accelerate social impact through immersive education

Our History


March 2017 – August 2019

Founding ($500k)

Quinn moved back to the USA, hired the founding team, and together they created the first prototype for immersive language learning built on the Oculus Go VR headset.

Series A

September 2019 – February 2022

Series A ($2M)

While VR adoption steadily grew in the consumer market, Immerse saw an opportunity to help international language schools transform their 2D curriculum into immersive 3D experiences. So the Immerse team spent the next 18 months building the first ever VR language teaching and learning platform, closing over 30 institutional partnerships, and transitioning the company to work 100% remote as a result of COVID.

Series B

March 2022 – Current Day

Series B ($9M)

Here's where the Immerse story gets really interesting. In what felt like a blink of an eye, two major shifts happened in the world: the Covid-19 pandemic completely disrupted the traditional education model + Facebook rebranded to Meta. To capitalize on this cultural moment and shift in the global market, Immerse raised $9M (100% from social impact investors) to pivot the company to become the world's first ever direct-to-consumer language immersion brand. Since the closing of our fundraising we have expanded our team, launched VR Spanish learning on the Meta VR app store and already have cultivated a community of over 100 recurring Members.

Immerse | A screen shot of Avatars and their corresponding language options.

To infinity and beyond

What does tomorrow hold?

We've come a looong way in just five years, but Immerse is just getting started. We plan to launch more languages, integrate an in-app token reward system and launch brand partnerships that enhance the cultural experience for our growing Member community. Upward and onward for immersive education in the metaverse!

Our team

Meet the people that bring Immerse to life everyday

Chris GuessChris Guess

Chris Guess

Lead 3D Artist

Christian RoweChristian Rowe

Christian Rowe

Co-Founder, Chief Growth Officer

Dan LeeDan Lee

Dan Lee

Product Designer

Daniel DeckerDaniel Decker

Daniel Decker

Customer Success Manager

Dylan WalchDylan Walch

Dylan Walch

Co-Founder, Lead VR Developer

Estefanía (Stefy) PadillaEstefanía (Stefy) Padilla

Estefanía (Stefy) Padilla

Spanish Guide

Jacob FurnariJacob Furnari

Jacob Furnari

Co-Founder, Chief Product Officer

Jung Woo LeeJung Woo Lee

Jung Woo Lee

Lead Software Engineer

Kazunobu SawadaKazunobu Sawada

Kazunobu Sawada

Japan Director

Manuel MezaManuel Meza

Manuel Meza

Spanish Guide

Miranda NovashMiranda Novash

Miranda Novash

Research Writer

Misty WilsonMisty Wilson

Misty Wilson

Head of Education

Morgan HaysMorgan Hays

Morgan Hays

Spanish Guide

Nergiz KernNergiz Kern

Nergiz Kern

Head of Research

Nicholas ZehlNicholas Zehl

Nicholas Zehl

VR Developer

Quinn TaberQuinn Taber

Quinn Taber

Founder & CEO

Stella CoxStella Cox

Stella Cox

Chief of Staff

Tricia ThrasherTricia Thrasher

Tricia Thrasher

Research Manager

Xavier ApostolXavier Apostol

Xavier Apostol

VR Developer

Chris GuessChris Guess

Chris Guess

Lead 3D Artist

Christian RoweChristian Rowe

Christian Rowe

Co-Founder, Chief Growth Officer

Dan LeeDan Lee

Dan Lee

Product Designer

Daniel DeckerDaniel Decker

Daniel Decker

Customer Success Manager

Where we work

USA Headquarters

39 Mallorca, Foothill Ranch, CA 92610

Our Virtual World

In the Metaverse

Tokyo Headquarters

Shinjuku Park Tower N30F, 3-7-1 Nishishinjuku, Shinjuku-ku,Tokyo 163-1030 Japan

Get in Touch

Have a question? We'd love to chat.

Our team will respond within 48 business hours.